/** * Adaptateur Socket.IO natif pour le serveur Python SimpleServer * * Connexion directe au port 8004, auth au handshake, * reconnexion native illimitee. */ const io = require('socket.io-client'); class SocketIOAdapter { constructor(serverUrl) { this.serverUrl = serverUrl; this.socket = null; this._state = 'disconnected'; // disconnected, connecting, connected, error this._eventHandlers = new Map(); } /** * Connexion avec auth au handshake. * Le serveur authentifie dans le handler connect et emet 'login_ok' avec le resultat. * @returns {Promise} connResult (accessCode, firstName, lastName, connList) */ connect(accessCode, password, terminal) { return new Promise((resolve, reject) => { this._state = 'connecting'; this.socket = io(this.serverUrl, { auth: { access_code: accessCode, password, terminal }, transports: ['websocket'], reconnection: true, reconnectionAttempts: Infinity, reconnectionDelay: 2000, reconnectionDelayMax: 10000, }); let settled = false; // Le serveur emet 'login_ok' avec les donnees de session this.socket.once('login_ok', (data) => { if (settled) return; settled = true; this._state = 'connected'; resolve(data); }); // Le serveur emet 'login_error' si auth echouee (avant return false) this.socket.once('login_error', (data) => { if (settled) return; settled = true; this._state = 'error'; this.socket.disconnect(); reject(new Error(data.message || 'Authentification refusee')); }); // Erreur de connexion (serveur injoignable ou return false du handler connect) this.socket.on('connect_error', (err) => { if (!settled) { settled = true; this._state = 'error'; this.socket.disconnect(); reject(new Error(err.message || 'Connexion refusee')); } // Apres login reussi : reconnexion auto geree par socket.io }); // Timeout de connexion initiale (15s) setTimeout(() => { if (!settled) { settled = true; this._state = 'error'; this.socket.disconnect(); reject(new Error('Timeout de connexion au serveur')); } }, 15000); // Restaurer les handlers enregistres avant connect this._eventHandlers.forEach((handler, event) => { this.socket.on(event, handler); }); }); } /** * Deconnexion volontaire avec logoff IPBX. * Emet 'logout' et attend 'logout_ok' du serveur. */ logoff() { return new Promise((resolve) => { if (!this.socket || !this.socket.connected) { this._state = 'disconnected'; resolve(); return; } this.socket.once('logout_ok', () => { this._state = 'disconnected'; resolve(); }); this.socket.emit('logout'); // Timeout si le serveur ne repond pas setTimeout(() => { if (this.socket) { this.socket.disconnect(); } this._state = 'disconnected'; resolve(); }, 5000); }); } /** * Deconnexion brute (sans logoff IPBX). */ disconnect() { if (this.socket) { this.socket.disconnect(); } this._state = 'disconnected'; } /** * Ecouter un evenement serveur. */ on(event, handler) { this._eventHandlers.set(event, handler); if (this.socket) { this.socket.on(event, handler); } } /** * Retirer un handler d'evenement. */ off(event) { this._eventHandlers.delete(event); if (this.socket) { this.socket.off(event); } } /** * Etat de la connexion. */ get state() { return this._state; } } module.exports = SocketIOAdapter;